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Baking two procedural materials

Blender Asked by AgainstTheSun on December 31, 2020

I ended up creating an eyeball from this tutorial, but I don’t know how to bake these two materials into one image. Only one material is baked. Tell me how to solve this problem, please

Eyeball


Answer for user Geri. This is the result:

enter image description here

One Answer

Here you go:

https://youtu.be/9airvjDaVh4

This will work with procedural materials, and eevee as well. You only need cycles for the baking part.

But basically, you need to put the image texture node you want to bake to - that's also selected - in the other materials.

Answered by Geri on December 31, 2020

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