How to light an object consistently? Like a matcap

Blender Asked by kay combobulate on January 6, 2022

I’m attempting to make a turntable animation of a toy-like object. The video will have a transparent background. I’ve tried studio lighting set up, but without great result. I am looking for a lighting setup like how the matcap looks.

2 Answers

Matcap Material

enter image description here

Matcap Material + Your Texture (here as UV_Grid)

enter image description here


enter image description here

Both examples here...

Answered by vklidu on January 6, 2022

Could you provide some screen shots? I think about creating great uv sphere that could surround your scene (somethink like hdr but with consistant light) You could do that by applying emision material to uv sphere

Answered by KacperYZ on January 6, 2022

Add your own answers!

Related Questions

Where is the “average” setting in the vector math node?

2  Asked on December 2, 2021 by pro-effects-max


How do I make my reference image transparent?

1  Asked on December 2, 2021 by dylan-guyer


How to fix exterior faces Blender thinks are interior faces

1  Asked on November 30, 2021 by thedaviator


How do I distribute objects along an edge loop?

1  Asked on November 30, 2021 by thomas-w-loker


Fill mesh not working?

1  Asked on November 30, 2021 by gashphul


Proportional Editing and Laptop Problem

3  Asked on November 27, 2021 by user2544743


Shadow darkness variations?

1  Asked on November 27, 2021 by praxis-visuals


How do I rig flip flop sandals correctly?

0  Asked on November 27, 2021 by script-x-studios


Ask a Question

Get help from others!

© 2023 All rights reserved. Sites we Love: PCI Database, MenuIva, UKBizDB, Menu Kuliner, Sharing RPP, SolveDir