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Make Blender usable on high resolution screen

Blender Asked on January 6, 2022

The Blender UI elements are incredibly small by default on high resolution screens on Windows (15″ UHD screen). I found the Preferences -> System -> DPI setting which can be set up to 144. This makes Blender usable, but still uncomfortable and difficult on the eyes. Is there a way to make the UI elements even larger?

5 Answers

In version 2.8 this setting is now under Edit -> Preferences -> Interface -> Resolution Scale

Resolution Scale Setting Screenshot

Answered by Kryztoval on January 6, 2022

As of the latest version, the setting name has changed.
File > User Preferences
or CTRL ALT U

And the very first entry at the top:
Display: Scale
enter image description here

Answered by MostHost LA on January 6, 2022

Another thing that is very useful is to hold down Ctrl and the Middle Mouse Button to rescale various panels. This is the same for the 3D Viewport when zooming in or out to view a model. The Outliner Area is the only place I've found so far where this does not function yet.

enter image description here

By pressing the HOME key on your keyboard, you can reset the resized panels back to the original default size.

Answered by MarcClintDion on January 6, 2022

To make the UI elements even larger you can choose Double under the Virtual Pixel mode this option is in User_Preferences->system enter image description here

Answered by Chebhou on January 6, 2022

Hover the cursor over one of the panels and hit Numpad + or Numpad - keys on the keyboard to change the size of the font and UI elements.

Answered by Denis on January 6, 2022

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