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Mesh appears differently after exporting

Blender Asked on December 14, 2020

I just started using Blender a few weeks ago and decided to try to make something a little more in depth with the intention of 3D printing it. So far I’ve printed part of the project without an issue, but when I came across this part I noticed a significant issue.

The first image is from Blender, and is how the part is supposed to appear. (Yes, I noticed the blue faces. They weren’t blue until I tried to fix my issue, and I still had the issue before they were blue.)
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The second image is from Cura. As you can see, the middle does some weird stuff and isn’t anything like what its supposed to be. 3D Builder, which I used to use for basic stuff, showed the same issues.
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I’ve tried recalculating outside faces in Blender as well as exporting in various other formats. (Ideally .stl) I’ve also tried using Cura’s mesh fixes.

Is there anything else I can do to try to fix this, or is there a more proper way for me to fix this?

Thanks!

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