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Using / making text into a procedural shader material in nodes

Blender Asked on January 4, 2022

I know I can wrap text around a curve but is it possible to use / make text into a procedural shader material using nodes?

I would like to have the text as a procedural shader material to place it exactly where I want it on an object and this would allow me to mix it with another shader using nodes.

PS: I’m using Blender 2.8

text

One Answer

You can import an image with text on it (typically in black an white, acting as a mask in your node setup), but there is no way to write text in a procedural manner with nodes in Blender.

Answered by Arthur Blaquart on January 4, 2022

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