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Weird UV maps and textures not aligning

Blender Asked by Icebo on December 30, 2020

I have the issue that when I uv unwrap a cone, like the nosecone of a rocket, the pieces are not aligned in the uv map and the textures don’t align. Does anybody know how to fix this? Here is a picture:

enter image description here

How do I make the globe into something like the picture?

One Answer

Edited:

Just don't use that many seams and the texture will align better.

I added seams only to cut off the side 'wings', and the rest is just one piece.

enter image description here

Answered by Jachym Michal on December 30, 2020

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