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Game Development : Recent Questions and Answers (Page 4)

Find answers to your questions about Game Development or help others by answering their Game Development questions.

Polygon filling algorithm

Share your methods or algorithms for painting areal objects, I will be very grateful. I have points List <Vector2> or List <Vector3>, there are textures with different settings: ...

Asked on 12/13/2021

0 answer

How to programmatically overlay a shader on a terrain by mask (Unity)?

I can paint the terrain with textures.I would like to see water drawn with a shader, and not a stationary water texture on the terrain. Moreover, it was possible to...

Asked on 12/13/2021

0 answer

Leaderboard not working in Unity

I'm trying to create a leaderboard for my game. I have the game created and added the leaderbaord using cloudonce. I have also created the app on google play console...

Asked on 12/11/2021 by single arrow games

1 answer

What is "Avatar" in the "Animation Controller" used for?

I'm using animation layers for a model of type "Generic". The "Base" layer contains an "Idle" animation. The "Shooting Layer" contains a pistol shooting animation. I want the shooting layer...

Asked on 12/11/2021

0 answer

2D Grid-based Pathfinding with Elevation

I'm creating an isometric game which currently uses A* Pathfinding on a basic grid representation of the map. Having elevations and allowing the Players to traverse up-and-down is an integral...

Asked on 12/11/2021 by oyed

1 answer

Mirror/Unet, RegisterSpawnHandler throws invalid asset Id error because assetId is 0 for dynamically loaded assetbundles

Its weird how documentation literally states thatFor more advanced uses, such as object pools or dynamically createdAssets, you can use the ClientScene.RegisterSpawnHandler methodBut seems like its broken, because dynamically...

Asked on 12/08/2021

1 answer

Placing Zones in Cities Skylines

I'm trying to build a mod that places zones on a keypress. How would I accomplish this? So far I've detected the keypress. But when I modify m_blocks in ZoneManager...

Asked on 12/08/2021 by Fence_rider

1 answer

What causes skating feet in Unity (but not in mixamo or Autodesk FBX review)?

I have uploaded a model to mixamo, I've applied an animation, and in the mixamo preview window, the feet are perfectly stable, they don't skate at all. I...

Asked on 12/08/2021

1 answer

Frame-rate drops when drawing 2D map tiles

Update: I figured out it has nothing to do with the camera but instead framerate drops when drawing my map tiles onto the screen. ...

Asked on 12/06/2021 by TheCo

1 answer

Default Game Window Size To Take While Making Games

I am planning to make a game for mobiles and tablets, I wanted to know what would be the default resolution that I should set for my game so that...

Asked on 12/06/2021

2 answer

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